AI Insights · Timothy · April 2022
Top 5 Character Collection Games Performance in Luxembourg Q1 2022
An overview of the performance of the top 5 character collection games on a unified platform in Luxembourg during Q1 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 character collection games in Luxembourg showcased notable trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.
Slotomania™ Slots Machine Game from Playtika LTD experienced fluctuations in weekly revenue, peaking at around $2.3K in the first week of January and then declining to approximately $762 by mid-February. Weekly downloads saw a significant drop from 4.5K at the end of December to a low of 733 in mid-January, before rising again to 3.1K in mid-February. The game maintained a relatively steady number of weekly active users, starting at 26.4K and dropping to around 15.8K by the end of March.
Subway Surfers by Sybo Games ApS saw a modest revenue increase, peaking at $432 in the third week of March. Weekly downloads remained relatively stable, ranging from 520 to 965, with a slight increase towards the end of the quarter. The game's active users hovered around 8.5K to 9.4K throughout the quarter, showing a consistent player base.
Jackpot World™ - Casino Slots from SpinX Games Limited showed a varied revenue pattern, with a notable peak of $803 in the last week of February. Downloads fluctuated, reaching a high of 1.6K in mid-February but generally trending lower towards the end of the quarter. Active users saw a significant rise to 5.5K in mid-February before dropping to about 2.6K by early March.
Solitaire Grand Harvest by Supertreat had its highest weekly revenue of $3.8K at the end of December, with a gradual decline to $1.4K by the end of March. Downloads peaked at 1K in mid-January but generally remained under 500 for most of the quarter. Weekly active users stayed relatively stable, ranging from 2.3K to 2.9K.
Clash Royale from Supercell displayed strong revenue performance, peaking at $6.3K in the first week of February and ending the quarter with $6K. Downloads showed a gradual increase, with a peak of 578 in the last week of March. The game's active users steadily increased from 11.9K at the end of December to 12.6K by early March.
These trends highlight the dynamic nature of the mobile gaming market in Luxembourg, with varying levels of engagement and revenue generation across different titles. For more detailed insights, visit Sensor Tower.